I'm Lisa, a Paris based Game Marketer. My main interests are project-tailored marketing, personalized branding, team management, and press relations. I like tea, Japanese cuisine, minimalistic aesthetics, and cats. I like to work on delicate marketing that is mindful of each project's needs and ambitions. You can contact me at [email protected] or on Twitter @Silversober.
PLAYMIND is a 15-year-old Montreal-based interactive installations and video game studio. I joined the team to work on their debut game, The InnerFriend, still in development.
pop-up urbain is a urban prospective agency. They study pop-culture to inspire public and private institutions, city councils, companies, to create the cities of tomorrow.
Them Games is a Parisian indie studio. I had full agency on the social media presence and the marketing plans. It was an in-depth approach to the indie game world. I particularly enjoyed networking, and attending events.
The Gaîté lyrique is a digital art venue in Paris, hosting a documentation centre combining a library and a work space. I was to welcome visitors, and to curate video game-related resources for the public library.
The Gaîté includes a Video Game Space illustrating the venue's current thematics. I had to present games in a way to appeal to people of all ages, and to curate games to fit someone else's artistic vision.
It's a two-year bilingual professional cursus mixing both academic and practical knowledge. Marketing, written & oral communication, teamwork, Community Management, event planning, Semiology, Curation, and much more. To quote an alumni: 'it's a cursus that teaches how to learn'.
UK & US History, UK & US Literature, Phonetics, Linguistics, Translation.
Earth: A Primer is your school science book made app. Interact with the inner mechanics of the Earth to understand how our planet works - volcanoes, dunes, water cycle, and many others. Translated texts include the game itself, and all promotional and marketing texts. / / / / / You’ve just found a lost phone. Now find out the truth. A Normal Lost Phone is a Global Game Jam 2016 game made in 48 hours. I helped Accidental Queens with the translation of the jam game, as well as the Ulule crowdfunding page, from French to English.
Final assignment for our Symbolic Clusters class in Master 1. A study of the audiovisual and video games influences of Sam Barlow's Her Story.
Part of a group assignment to introduce us to data visualization. Hitchcock's archives are spread over Europe and the US. We couldn't process that much information so we reversed the problematic: we designed a one-page website with Twine.
A writing/web assignment to give us the basics of creating and publishing on Wordpress.com. The theme was new technologies. Deepmind's AlphaGo was playing against Lee Sedol, putting A.I machine learning research on the front pages of mainstream media.
I enjoy attending events, and learning about event organization through volunteering.