Collaborated with product managers and the engineering teams to evaluate design, and animate features within the product. Audited the library of devices, features, and design system structure. Determined the practicality of redesigning parts of the product while balancing business and user goals separately.
Communicated with clients to ideate, wireframe, and produce delightful experiences for their users while accomplishing the needs of the client. Through the use of proper agile sprints, followed through the design of a product seamlessly to deliver high-quality applications and websites that fulfill the client's vision and address their users' pain points.
Worked with startup clients to design rapid hi-fidelity prototypes and quickly iterate on potential ideas, turning small concepts into polished products. When final designs were complete, used source files to produce motion graphics that provided user interface context and added proper attitude to the project.
Designed multiple web pages for DevBootcamp to target potential customers in New York City, Chicago, San Francisco, and Los Angeles. Deliverables included an A/B package to test the locales in different ways.
Designed and produced motion graphics for a Teespring Europe launch campaign website and conceptual Facebook integration that allowed for easy user ad creation with accompanying animations.
WarpJammer was an internal project for Collective Ray to launch the first
standalone Apple Watch game. Collaborated Kai Cherry to produce animations and pixel art that simulated gameplay. Animations were created in PNG sequences that used the crown and dial UI picker to emulate a ship
rotating around a warping tunnel.
Worked collectively with the engineering team in Tel Aviv, Israel, to create
a high-end, luxury Android phone for wealthy and time constrained buyers.
Teamed up with Karim Rashid and Soft Facade to create varied concepts
that utilized phone’s advanced features. We oversaw the final direction and
designed each app that would appear on the phone with Sirin’s customized
look and feel. Designed a clock widget that allows the user see their schedule with a single swipe and the weather as well as current stocks in one tap, showing them crucial info at a glance.
Designed and wireframed a workable prototype that allows users to order food in the establishment or for pickup with a feature called "Skip the Line". The app was polished enough for the client to receive proper startup funding. Designed a pitch deck for the client for their second round of funding.
Designed the internal dashboard for chefs to quickly create memorable dining experiences for their guests and various pages throughout the website to funnel users from the homepage to purchasing a spot without unnecessary intrusions.
Wireframed, prototyped, and designed a card creation website that allowed users to produce their own e-cards to send physical cards to their friends and family. Users can buy pre-made cards or design their own cards to send in bulk.
Designed bus ads and various iOS and physical banner ads for the marketing campaign in Winter 2014. Produced multiple motion graphics for the iPhone on-boarding screens and introduction videos.