At Curology, I was a Product Designer on the Retention team. My main focus was improving UX within the first 90 days of a user’s Curology experience. That included post-purchase and subscription management. My role required producing detailed UI mockups, visual design, high-fidelity prototyping, unmoderated user research, and usability studies.
I was a UX team of one at Cultural Care Au Pair in the marketing technology team (Martech). My responsibilities entailed moderated user research, detailed UI mockups, visual design, high-fidelity prototyping, usability studies, and supporting the implementation process. I designed with a global mindset as our product was seen and used in 26 countries with markets in Latin America, Europe, Africa, and Asia.
As a UX Designer on the internal technology team, my users were fellow staff members and investment managers. It was a generalist role where I was responsible for designing applications to automate urgent daily tasks. A typical day would include gathering business requirements, rapidly prototyping, creating UI elements, and supporting the development process.
This was a 6-month full-time co-op. I learned the fundamentals of working in an agile development team. I gained skills in SASS, Git, and PHP which I used when designing and deploying themes on content management systems like Drupal and WordPress.
Raw Art Works (RAW) is a youth arts organization in Lynn, MA focused on art therapy with programs in visual arts, digital film, and more. As an alumna, I advocated for the voices who are not in the board room, the kids and teens who participate in the program. I also provided mentorship for high school seniors during the college application process.