"Introversion Software is one of the UK's most-respected and successful independent game developers and publishers."
General C++ programming.
Most recent work - New escape system released on update 14 (Jun 2018) and the multiplayer update.
Campaign scripting using lua.
Performance and memory optimization done with Visual Studio's profilers and occasionally VTune.
Developed the registration and Name in the game promotion website using GWT, PHP and SQL.
Bug fixing and optimization for April '17 launch.
Optimizations mostly on the River level using the Unity profiler.
Post launch work was for the VR release of the game.
Worked as part of small team to port Uplink to Android and iOS.
Performance work to get it running on an iPad 1.
Adapted UI/UX from desktop controls to touch.
Worked with existing internal prototypes to release as bundle exclusive
Polish work to take them from prototypes to release for a wider audience
Removed the game elements from Subversion (a cancelled game), to release the city generation as a standalone.