C++, Unreal Engine 4/5, Multiplayer Networking, Gameplay Ability System (GAS)
Replication, Client Prediction, Server Reconciliation, Lag Compensation, Dedicated Servers, Match-making, Crossplay, Anti-Cheat
FPS Mechanics (Weapons, Recoil, ADS), Character Movement, Inventory Systems, AI (Behavior Trees, EQS)
UMG, Slate, CommonUI, Unreal Editor Plugins, Debugging Tools
Profiling, Optimization, Unreal Insights, Network Debugging
Git, Perforce, REST APIs, Backend Integration, Blender, Unity (Working Knowledge)