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Brooklyn, New York
hello@devinfountain.com
dribbble.com/devinsfountain
602-618-0594

Devin Fountain, Product Designer

Versatile product designer, always anxious to acquire new knowledge in regards to technology and design trends. Open to a full-time position as a design generalist in the areas of Micro-Interaction, UI/UX, and Motion Graphics.

Work Experience

Feb 2017 - Aug 2019

Zoosk, Product Designer

Feb 2017 - Aug 2019

Collaborated with product managers and the engineering teams to evaluate design, and animate features within the product. Audited the library of devices, features, and design system structure. Determined the practicality of redesigning parts of the product while balancing business and user goals separately.

Apr 2016 - Feb 2017

Yeti LLC, Product Designer

Apr 2016 - Feb 2017

Communicated with clients to ideate, wireframe, and produce delightful experiences for their users while accomplishing the needs of the client. Through the use of proper agile sprints, followed through the design of a product seamlessly to deliver high-quality applications and websites that fulfill the client's vision and address their users' pain points.

  • Created Task Flows for clients to illustrate the potential paths a user could take with an application.
  • Designed Low Fidelity Wireframes as a click-through prototype for clients to easily visualize their final product.
  • Designed in Sketch and animated in After Effects to provide personality and delight the user's experience.
  • Gave and receive critique from peers to correct and improve designs.
  • Wrote copy for customer-facing applications to use in final production.
  • Fixed bugs, designed, and developed pages for the client-facing company website.
Sep 2014 - Apr 2016

Collective Ray, Product Designer

Sep 2014 - Apr 2016

Worked with startup clients to design rapid hi-fidelity prototypes and quickly iterate on potential ideas, turning small concepts into polished products. When final designs were complete, used source files to produce motion graphics that provided user interface context and added proper attitude to the project.

  • Rapidly created Hi-Fidelity Wireframes to show clients for fast turnaround projects.
  • Provided new concepts to clients to sell to potential investors.
  • Designed and wrote copy for pitch decks that clients would use for VC Funding.
  • Managed a small design and engineering team in Israel to collaborate on a flagship luxury phone.
  • Worked in-house at a Startup to help them bootstrap their business at a beginning stage.
  • Designed and produced the first native Apple Watch videogame, WarpJammer.

Education

Sep 2011 - May 2013

Academy of Art University, Bachelor of Fine Arts Web Design New Media

Sep 2011 - May 2013

Projects

Feb 2016 - Mar 2016

DevBootcamp, Product Designer

Feb 2016 - Mar 2016

Designed multiple web pages for DevBootcamp to target potential customers in New York City, Chicago, San Francisco, and Los Angeles. Deliverables included an A/B package to test the locales in different ways.

Sep 2015 - Nov 2015

Teespring, Motion Graphics

Sep 2015 - Nov 2015

Designed and produced motion graphics for a Teespring Europe launch campaign website and conceptual Facebook integration that allowed for easy user ad creation with accompanying animations.

Aug 2015 - Jan 2016

WarpJammer, Game Designer

Aug 2015 - Jan 2016

WarpJammer was an internal project for Collective Ray to launch the first

standalone Apple Watch game. Collaborated Kai Cherry to produce animations and pixel art that simulated gameplay. Animations were created in PNG sequences that used the crown and dial UI picker to emulate a ship

rotating around a warping tunnel.

Nov 2014 - May 2015

Sirin Mobile, Product Designer

Nov 2014 - May 2015

Worked collectively with the engineering team in Tel Aviv, Israel, to create

a high-end, luxury Android phone for wealthy and time constrained buyers.

Teamed up with Karim Rashid and Soft Facade to create varied concepts

that utilized phone’s advanced features. We oversaw the final direction and

designed each app that would appear on the phone with Sirin’s customized

look and feel. Designed a clock widget that allows the user see their schedule with a single swipe and the weather as well as current stocks in one tap, showing them crucial info at a glance.

Nov 2015 - Jan 2015

Chop, Product Designer

Nov 2015 - Jan 2015

Designed and wireframed a workable prototype that allows users to order food in the establishment or for pickup with a feature called "Skip the Line". The app was polished enough for the client to receive proper startup funding. Designed a pitch deck for the client for their second round of funding.

Jul 2015 - Nov 2015

EatWith, Web Designer, Illustrator

Jul 2015 - Nov 2015

Designed the internal dashboard for chefs to quickly create memorable dining experiences for their guests and various pages throughout the website to funnel users from the homepage to purchasing a spot without unnecessary intrusions.

Jul 2015 - Nov 2015

Clevercards, Product Designer

Jul 2015 - Nov 2015

Wireframed, prototyped, and designed a card creation website that allowed users to produce their own e-cards to send physical cards to their friends and family. Users can buy pre-made cards or design their own cards to send in bulk.

Jun 2014 - Dec 2014

Sosh, Designer

Jun 2014 - Dec 2014

Designed bus ads and various iOS and physical banner ads for the marketing campaign in Winter 2014. Produced multiple motion graphics for the iPhone on-boarding screens and introduction videos.

Skills

  • Motion Graphics
  • Front End Web Development
  • Web Design
  • UI/UX
  • Product Design
  • Adobe Suite
  • Illustration
  • Micro-Interaction
  • Design Sprints
  • Task Flows
  • InDesign
  • Photoshop
  • Illustrator
  • HTML5
  • CSS3
  • Sass
  • Javascript