Leads the High Performance Field Hockey training program, developing all training and fitness plans for youth aged 13-18.
Activities included: NCAA D1 Field Hockey (Team Captain), Designed and conducted a VR research study related to empathy.
Activities Included: NCAA D1 Field Hockey, Goldman Honors Program in Environmental Science, Technology & Policy, designed and conducted a VR research study related to climate change.
Directed a VR simulation designed to provide an experience of micro-aggressions and racism from the perspective of a black male throughout different points in his life. Managed VR development and script. The experience will premiere at the Tribeca Film Festival in April 2018.
Traveled to Palau in the summer of 2017 to film underwater 360 footage and design an immersive, VR experience to tell the story of climate change adaptation in Palau. The experience will premiere at the Tribeca Film Festival in April 2018.
Authored script and performed 3D modeling for a 15-min VR simulation in which someone experiences becoming homeless from the first-person perspective. Worked with leading empathy researchers to conduct an unprecedented study (Empathy at Scale) measuring the effect of the VR experience on empathy towards the homeless with a study population greater than 500 people. Premiered a post-study version of the experience (Becoming Homeless) at the Tribeca Film Festival in 2017.
Developed the storyboard for a short VR ‘field trip’ designed to teach about ocean acidification, which premiered at the 2016 Tribeca Film Festival. Worked with an interdisciplinary group of Stanford educators and scientists to create a scientifically accurate and educational experience. Measured the effect of exploration and immersion in VR on learning and attitudes towards the environment. Performed outreach in separate senate briefings for both the US Senate (October 2016) and the Palauan National Congress (July 2017), showing senators and staffers the simulation and discussing the potential of VR for education purposes. Released the simulation on Steam for free in October 2016.