Responsible for designing and implementing workflows that streamline development and management processes, in addition to providing domain expertise to developers and full-time staff.
Responsible for assisting with project management, working with clients to establish where software could bring them value, and performing quality assurance functions.
Building an online platform to help graduate students and other academics collect feedback on their papers in a supportive, low-stakes environment.
Technologies used: React, Next.js, Emotion, Node.js lambdas, Hasura, GraphQL, PostgreSQL, Terraform, Docker, Docker Compose
Built an ephemeral tool that makes it easy to get fast and inclusive team estimates for work items.
Technologies used: React, Emotion, Rebass, React Spring, Elixir, Phoenix, Web Sockets, Docker, and Kubernetes
Placed 111th in Humor and 117th in Theme in the Ludum Dare 42 Jam event. Designed and implemented the game using Godot Engine within 72 hours, working with a remote team member in a different time zone.
Led and managed a group of six other students in a school project that required both planning and running a small business. Brought in over $1000 in profit within 3 months by selling 3D-printed fidget spinners.
Collaborated with peers to develop a video game submission to the Oregon Game Project Challenge, a multi-school competition that lasts several months. Received both the Art and Assets Award, in addition to the People's Choice (popular vote) Award.