Supported both enterprise and consumer products with a strong emphasis on the mobile/app ecosystem. Experienced in adapting strategically, defining and executing on business needs, building scalable SOPs, and managing relationships.
Plango is a social travel platform that makes it easy to find, customize, and share travel itineraries. Plango is backed by AmidA Co.
Omniata provides a SaaS platform for mobile and web analytics, A/B testing, and marketing automation. I shipped the Acquirer, a suite of dashboards that measure the efficacy of cross platform marketing campaigns across multiple data sources.
An official Facebook PMD, Instagram, and Twitter Partner , Grow Mobile is a platform that streamlines social advertising and mobile user engagement. My goals were to build relationships with influential developers across the mobile ecosystem and help clients grow their mobile app business through the platform.
Formerly known as PlayMesh Games, Quark Games produces competitive gaming experiences for mobile and tablet. I led product marketing and user acquisition strategy for flagship game Valor, reaching over 8 million installs across iOS, Google Play, and Amazon Appstore.
Cobaltix provides business technology consulting to clients in venture capital, private equity, and financial services.
Activities:
UCSD Warren College Student Council - VP External
Worked with the KLab America team on product launches and sustainable growth strategies for mobile titles including Lord of the Dragons, Glee Forever!, Love Live! School Idol Festival, Bleach: Brave Souls, Fantastic Eleven (Reference: Mika Komatsuzaki, former Dir of BD, KLab America)